if I use a model as a sky, I must scalieren it and move. that goes without SKY flag.
What exactly does the SKY falg at ball models?
Code:
ENTITY* skySphere =
{
	type = "sky1.mdl";
	layer = 3; 
	scale_x = 10; 
	scale_y = 10; 
	scale_z = 10; 
	flags2 = SKY  | SHOW;
}