Originally Posted By: pegamode
I just get a "acknex stopped working" windows error.

Nothing logged out.

If it is a running script shouldn't I see it in the list of running functions? And why does it not crash when I load another level then? And the same question vice versa. If it is a problem with a function of the new level, why does it not crash when it gets loaded from another level ... really strange.

Why does it not crash anymore when I delete a random entity in the level?

Keep in mind that the order of the functions matter for pointers and other calls, so deleting a random entity changes the order of the running functions, so it could be related to a pointer. I'm not saying it IS, only that it COULD BE laugh
Also, another level with the same functions could be starting them in a different order, and again, bypassing this pointer problem...


Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201