slowly I understand it ...
with an ellipsoid and move_min_z I can choose, at what level he skips the stairs?
you mean this?



A = skip the stair. while the normal contact is okey
B = no skip . while the normal kontakt is to big?
and i can set it with move_min_z ?


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http://flashbreaker.com/home.html
und mein YT channel mit diversen game entwicklungs videos, vor allem shader zeugs
https://www.youtube.com/user/tagimbul/videos