Thanks for the feedback and bug reports.
A new multiplayer template version that fixes those bugs and adds sound support has been uploaded:
http://superku.de/MPTemplate3Patch1.zipPatchnotes:
- Fixed inconsistent hit locations.
- Dropped the "pan_tilt" compressed angles feature. Now pan and tilt are sent separately, more traffic but more precision.
- Fixed hit events being triggered twice on client computers.
- There's now a "hit_event_on_server_confirmation" variable. Set it to 1 to have server confirmed but delayed hit events or 0 for immediate hit feedback on the client (may be out of sync every now and then, visually speaking, but uses less traffic and feels better).
- Basic sound integration for weapons, items and more. Uses template sounds.