It's sad that unreal and unity use such a weird scripting process. Like... I have no idea how to explain it. Scripting in 3DGS is straight forward. Mono development? I don't know. Unity is like one giant cluster fudge. Crammed everything into one window. No more good old fashioned BSP style level editing. No... Model your levels. Bah. What the hell happened? I know JCL is getting old grumpy and decrepit but god... Acknex must live on! Someway!


Decessus - 80% done. 100% abandoned.
GET MY ANDROID GAME! https://play.google.com/store/apps/details?id=com.lasertrain.zspinballfree&hl=en