Originally Posted By: jcl
As to my knowledge, the engine is large address aware, so you can use about 3 GB.


Thanks for the clarification laugh
Is this somewhere mentioned in the manual?


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development