Hey guys, noticed a few issues with the multiplayer template (mp_template_v2). Occasionally when a client joins the game the following message will appear;

shoot_do_server(): invalid player: 0.000000

Also when joining as a client the following message may also appear;

Error E1513: Script crash in shoot_do_server

Another issue, occasionally when joining a game the server/server-client instance will crash without any real reason.

Finally I noticed clients to not update player names if additional clients join after them. Instead of their name they will just have "Unknown Player" as their name. Example;

CLIENT1
server player
bot
bot
client 1234
unknown player

CLIENT2
server player
bot
bot
client 1234
client 5678


Just wanted to point out a few bugs I have noticed. Let me know if you run across any fixes, and great job guys. And Felix, buddy, nice to see/hear from you again laugh This is definitely the push I needed to get back into the swing of things.

Last edited by exile; 08/02/15 15:50.