int i; var* joy_axes[7]; joy_axes[0] = &joy_raw.x; joy_axes[1] = &joy_raw.y; joy_axes[2] = &joy_raw.z; joy_axes[3] = &joy_rot.x; joy_axes[4] = &joy_rot.y; joy_axes[5] = &joy_rot.z; joy_axes[6] = &joy_hat; for(i = 0; i < 7; i++) DEBUG_VAR(*joy_axes[i],20+20*i); for(i = 0; i < 12; i++) DEBUG_VAR(key_pressed(256+i),200+20*i);
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