Woooooohoooooo!

Okay, I hope this was really the problem. I re-installed GameStudio A7 along with the latest patch, and recompiled all my levels, and now the published version doesn't crash anymore laugh

I figured it might be a problem with my installation when the debugger in SED wasn't working.

Now it seems to run smoothly and does not crash in the place it was crashing before. I am going to do a lot of testing now, to make sure it's stable, and make a backup copy before making any further changes.

I guess I should have figured this out sooner, but here it is for anyone else to benefit from my troubles.