Okay, I'm getting a couple of undefined material errors in my log:

Quote:
Material #DEFAULT undefined 1 textures 1 meshes 24 faces
0 entities 0 cameras 0 lights 0 sounds 0 paths
2 lmaps
Material PORTAL_001 undefined 1 textures...ok
LevelReady at 2.037....
1st frame with 4032 MB. at 2.211


However, even in the published version of the game, this is not preventing it from loading the level. It crashes when it tries to load a new level.