Originally Posted By: DLively
Oh? Please, Explain to me why its not a good way to organize my code because it seems you're bothered that I have a specific way of doing things...
There is no SPECIFIC ways to do things here. If you like specific ways, go and create your own language or game engine. With Acknex you can do things correct, or incorrect. Placing 'wait' in most of your code/situation (which I've been noticing for a quiet a while) at the beginning of the loop is incorrect (even if not noticeable for your eyes, cause it's only one frame!). And stop acting like that! If you don't like people helping you (by advice or anything else), don't ask for help and be on your own.

Cheers!

Edit: technically you wait one frame before the loop, and then run the script, but normally loop should run the script and then wait for one frame and run it over again! It may mix things up at the end (you and me pointers f.e.), and you'll be trying to find your mistake endlessly!

Edit2: if you still trying to be a smart ass, open manual and read about 'wait'. Especially read about 'Scheduler List' and the order it's stored! Also take a look at this:
Originally Posted By: Manual
* wait(1) is often used at the end of a while loop which is to be executed once per frame cycle.
Don't try to reinvent the wheel, instead just try to learn the engine with it's functionalities!


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