I have a camera that monitors the players position at all times, and if the player is outside of the cameras view it teleports them on the other side, such as mario bros 2.

Thats all great and groovy, but I don't like that the player disappears off the screen momentarily (since you have to be off-screen to get to the other side).

I'd really like it to be more smooth, so that if the player is showing half his body on one side of the screen, it would show the other half on the other side.

Keeping in mind this is done with 3 dimensions, I tried to have 2 temp players (Just models with animations) on each side of the player just enough so that when the player was on one side, the temp player would be on the other.

This worked fine but the teleport caused it to be slightly jerky, and I didn't like the result.


i now ask you all for some ideas on how to possibly solve this problem, because I really can't think of anything more logical than that attempt.. I can't seem to piece it together..


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