This doesn't answer your question, and im also not a developer, but without seeing the functions guts, it looks like you could shorten your last 6 vars to Vectors, and that would likely save you the resources your looking to save.

clampv(VECTOR to return, VECTOR to clamp, VECTOR lower, VECTOR upper);

you could then access upper A as upper.x, upper B as upper.y and so on... laugh

Hope this helps.


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