Hi,

To your first question: you can do a c_trace with SCAN_TEXTURE to hit the terrain and use the 'hit' (/hit.nx,ny,nz) info combined with vec_to_angle wink .

This may also help https://www.google.nl/search?q=angle+to+...eTqHMfvaI74gagH

Last edited by Reconnoiter; 04/19/15 14:29.