When I first faced this problem, I was using 32x32x64 bounding box, but in the demo I've uploaded it's pretty small, only 14x14x14. I just scaled it up till 32x32x32, but unfortunately problem is still there.

BTW in the demo which I've uploaded (on the video as well) you can see that I'm not even walking towards the wall. Entity placed next to the wall and moves UP and DOWN (from top-down perspective), so there is no penetration at all.

Few screens:
Quote:
WED setup:

Running demo with scaled box (32x32x32):



Greets


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