Why is the title of your thread "shader particle"?
I'm not completely sure what you want to achieve, only manipulate the texture of an object?
I suggest you read the following shader tutorial (excluding the postprocessing stuff):
http://www.conitec.net/shaders/
Then you can take the diffuse shader example and experiment with it, like add a shift on InTex/ OutTex or stuff like that.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends