Lol ok.
Quote:
This intermediate level video introduces a way to break the functionality of your games up into a series of modular Blueprintable Components. With this technique, you can quickly construct in-game assets with complex behaviors right inside your game world, just by dragging and dropping!


A8 templates do what besides take up space? However they should have worked like this..

Last edited by Malice; 03/16/15 00:11.