For various purposes, especially the creation of special effects, I would like to put entities at the end of the (C_LINK?) list so they get rendered last (without re-creating them every frame). Earlier today I needed to have an entity to be rendered first which I then had to workaround by doing a different view NOENT+genius/parent approach.

I assume corresponding functions would not get used by a lot of people but I think they should not be too hard to implement - maybe I can even do it myself by manipulating the C_LINK stuff or would that conflict with other intern stuff?

Thanks.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends