Originally Posted By: Redeemer
It's definitely way too pixellated, not even the earliest 3D games looked this pixellated.

Also the font resolution doesn't match the rest of the game's resolution, which looks bad.
Thank you, very useful remarks about fonts!

Originally Posted By: Reconnoiter
I actually like the graphics somewhat even though I normally dislike pixellated graphics. It definitely could use more details though (like posters, plants, stuff that you can find e.g. in Wolfenstein 3D too). Also weapons really need to be less pixellated, e.g. like this http://cdn.akamai.steamstatic.com/steam/apps/2270/0000002417.600x338.jpg?t=1342306398 . And enemies too (e.g. like this http://gamecenter.nyu.edu/wp-content/uploads/2010/03/3413-doom1.jpg ).

What is up with the windows cursor floating all over the screen? Better to hide that. (yeah sorry I refuse to play a shooter without a mouse grin )

Also some doom or wolfenstein 3d like music would be nice as background music.

Good start I would say.
As I've already said above, I'm not going to aim at DooM or Wolfenstein 3D style... For those kind of games, I've already made THIS! Here in this project, I'm trying to make it as simple as possible. Good remark about the mouse floating above the window, I've completely forgot about disabling it. About music, as I've already said before, I'm looking for free/good chiptune music and open minded for your suggestions. And sprites are place holders anyway...

Guys, you are looking in a wrong direction, instead of telling me about maybe bugs you may found, or gameplay remarks, you are talking about place holders and things which are adjustable within few clicks (pixellation).


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