Hay guys,

after a long break in GS8 (I found my reason in Unity3D) I decided to switch back to GS8, I don't really know why. I wonder how the commnity her is still this active like none else though I thought that this is a "dead" engine.
Hovever... I don't really know why I want to try my luck again with GS8 but at trying little things I figured out some problems I had everytime which I want to solve now with your help..

1: How can I create such a big world like in WoW? I don't want to create it that big but I ever wondered about how they can get the nice ways in the terrain (are they a seperate model or texture) and even how they can get so much detail in such a big world? Would this still be possible in GS8 too?

2: How to make simple behaving grass? Is grass usually a model with animation? Two 2D Sprites with a shader? I dont know but I want to know because I want to make some!

3: How to make (realistic) water. (Never looked for it, maybe I can get a good answer here)

By the way if it's helpful I have GS8 Commercial...
Big thanks to you for reading this and maybe even for answering, Simon

Last edited by Simon_Schwitzky; 12/20/14 21:18.