my opinion on the "game studio" problem is that ,this engine can be out grown by developers , when you find yourself in need of doing advanced projects you soon realise ,that even though you know the engine well enough there isn't really enough from the engine side to back you up for your advanced project ,I mean the engine doesn't include the advanced functionality that bigger engines already include so you are left trying to code all the advanced features yourself ,which you could just simply spare yourself from by using a different engine .
problem about this is ,that many who outgrow the engine also love the engine ,so we mule around hoping and praying it wil catch up with your growth. .
I don't think the engine is going to outgrow us any time soon , so to me this engine has it uses as part of the first steps in to bigger things ,and well if you have the time and all the general knowledge it takes in different fields then you could most likely code your ass off and make a big project ,the simpler choice is stil to use a more advanced engine for more advanced projects and use gamestudio for projects suited for its maturity.
^ this.
plus, acknex does a lot of weird stuff in the background and it's lacking low-level control.
Last edited by Kartoffel; 11/16/1411:11. Reason: damn new page, had to quote it