THIS QUALITY with 3dgs. I know it is possible, but how would you tackle the task to achieve such quality with 3dgs? Shade-c evo? Self made shader? Level design with blender? etc..
And what would be a good price per hour for somebody to design such an high quality level (If all material need is paid for)?


Greetings Random

Last edited by Random; 11/01/14 00:35.