Hey!

I'm currently working with the Engine SDK and i'm wondering why functions like bmap_create need to have a char* parameter?
It's really annoying as i also need to cast string literals to char*:
Code:
BMAP *bmp = bmap_create((char*)"filename.png");



Much better would be the "correct" version with const char* instead of char*.

I don't think those methods have any sideffects on the parameter, right? Would be nice if this could be expressed in the method call itself.

Regards
Felix


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