I have a problem when I publish a project, sometimes It simply won't load the game and sometimes it will crash at weird points.
Is there a way I can make my development build act the same as the published build?

Currently my issue is a wait being in a certain function. When I pull out the function it is fine, when I have the function skip all the actions and simply put out the solution (the function moves a panel to a certain pointer). This would show all the parameters being passed are good.

I know this won't point to the area that is wrong in my code, I just need some ideas on what could be causing my problems.


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