///////////////////////////////
#include <acknex.h>
#include <default.c>
///////////////////////////////
var time = 0;
var seconds = 0;
var minutes = 0;
void main()
{
fps_max = 60;
while(1)
{
time += time_frame;
seconds = time/16.0;
minutes = floor(seconds/60.0);
seconds %= 60;
draw_text(str_printf(NULL,"Game running for %d minutes and %d seconds.",(int)minutes,(int)seconds),20,20,COLOR_RED);
wait(1);
}
}