void set_isometric_size(VIEW * v, var quants_x, var quants_y, var size_x, var size_y) { set(v, ISOMETRIC); v.top = quants_y / 2; v.bottom = -quants_y / 2; v.left = -quants_x / 2; v.right = quants_x / 2; v.size_x = size_x; v.size_y = size_y; }
Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de