Got headphones.Not anything too interesting but rough audio translation:

around 0:42 mark:
Cool guy in grey shirt is Özgür Soner, one of the Founders the company and Exec. Producer of the project afaik also the project lead/manager. He is also founder and manager of a game publishing company,Lokum Games, which also publishes Zula. His past projects includes mmorpg games with 1 to 1.5m players. He is basically the manifestation of the game industry in Turkey (unlike some people self-acclaiming the title, this dude actually deserves it).

NOTE: not exactly a translation but summary of what he is talking about:
Quote:
... your feedback is really important, so let's play some more and get more feedback. At the end of the testing we will hand you a survey form, so you can tell us what you like and what you do not like, so we can improve the game based on your feedback. Not Korean,not Chinese, completely Turkish work, keep that in mind wink ...

Chinese/Korean remark is because that most of the f2p mmofps games (some wildly popular in Turkish internet cafe scene) are work of chinese/korean companies.

around 2:06 mark, guy in white shirt(don't know/can't figure out who he is, probably one of the project members(may be developer/designer/artist))
He is explaining a game mode but it cuts in to it from the middle:
Quote:

... meanwhile you become immune for 3 seconds, you do not take any damage. One player becomes "target", rest hunts him/her down. Alright. You can see the target's picture/avatar and the name on bottom-right of the screen. ...


Also I'd like to note that this is not a 4-5 person project that they are doing in their free time. it's kind of a upper-class indie game with full time large team with really good funding and investors. Can't talk about such financial details of the projects further wink


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