Using the way Felix proposed, with bmap_rendertarget should work perfectly for you!?
Nobody forces you to redraw the bmap every frame. Just do it once and you are done. And if you want to draw additional letters into it there should even be some way to keep the textures content and render on top of it.

Edit: also why aren´t you using true type fonts?

Last edited by Slin; 08/21/14 12:03.