Many people believe that working with a newer game engine will help them finish their games faster, so they jump from one engine to the other. Still, most of them suffer from the shiny object syndrome; they get an adrenaline rush whenever they buy something new.

As some of you may know, I work in the online marketing (search engine optimization) industry. Just read a study released by a huge digital products company, which was stating that 16% of their clients don't even download the purchased products.

Gamestudio won't beat the Unreal engine anytime soon, but it's much more user friendly and can help anyone build commercial quality games. It's true that you will need commercial quality artwork and coding, though, but that's true no matter what game engine you choose.