As I continue developing my small project farther, I've faced some questions answers for which I couldn't find at all.

FIRST QUESTION is about mouse events... EVENT_TOUCH, EVENT_RELEASE and EVENT_CLICK. Well everything works and almost everything is clear, but I would like to know, how to make mouse ignore specific entities? I couldn't find anything about this in the manual (maybe I've searched bad/wrong), and I really hope that this is possible. The thing that I need this for (as an example). We have a house, that is covered with the roof. Player walks inside of the house, so the roof gets translucent and we can click on objects inside of the house, but problem is, that even if the roof model has PASSABLE flag on, mouse can't detect objects below..

SECOND QUESTION is about text and probably about max. size of the string (maybe set by default?). The thing is, that I'm working on some kind of a journal (diary?) so all picked up notes are stored in it. It open ups a .txt file, fins the text (by it's ID and page) that we need to display. But so far I've noticed that only about 300 letters are displayed.. Why? I've set 'size_x' and 'size_y' for the TEXT, and it has only one string to be displayed. Why this happens?

THIRD QUESTION is still about TEXT stuff.. and this time about '\n' thing.. As far as I know thing THING splits the string so the rest of it (till end, or delimiter or next THING) starts from the next line (below). But I've found out, that when I read text from a .txt file into the string, this THING doesn't work.. I wonder why? I've set delimiter to ';', could that cause any trouble?



Greets


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