Howdy,

With one of my games, the ms/frame 'pan' value under f11 window shows ~15. I have panels (incl. texts) in the game, but the 'show' flag is not set for them (for testing purposes). Removing some of the panels does not seem to help too. I also don't have any screen entities I think (depending a bit on what is exactly meant by that, ent_createlayer?). The cursor is also just a non-transparant 32x32 bmp image.

So do panels eat resources even while they are invisible? Or could it be something else?