Originally Posted By: Superku
You don't want to have a var POINTER as a function argument but just a regular var, so remove the *.

The me is "transmitted" to the called function, that's not a problem. However, for a cleaner code you should use an ENTITY* pointer and replace me/ my as Kartoffel suggested.
Oh I didn't know that me is passed automatically, thanks.


POTATO-MAN saves the day! - Random