Code:
ent_animate("death",animation);



You are missing a couple parameters wink

Code:
ent_animate(me,"death",animation, ANM_CYCLE);



Also, as Ch40zzC0d3r said: You can make your var local, by which he means placing it inside the action. Then several entities can use this action, and will not follow the same var amount.

Last edited by DLively; 07/28/14 03:06.

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