#include <acknex.h>
#include <default.c>
#include <strio.c>
///////////////////////////////
VECTOR objekt001;
VECTOR vecaddmodel=vector(40,0,0);
var position;
var ninja_txthandle;
STRING* str_objekt_ninja_txt1 = "function ninja_load(){my=ent_create (\"Bonsai01.mdl\",vector(";
STRING* str_objekt_ninja_txt2 = ",0,0),NULL);}";
function main()
{
video_window(NULL,NULL,0,"Ninja");
vec_set(sky_color,vector(57,57,57)); // blender Dunkelgrau
level_load("ninja.wmb");
while(1){
if( key_shift){
while (key_shift){wait(1);
}
vec_add(vecaddmodel.x,camera.x);
char* add_model= file_dialog("add Modell","*.mdl");
my=ent_create (add_model, vecaddmodel, NULL);
vec_set(objekt001,my.x);
position=100;
ninja_txthandle =file_open_write ("import_ninja.c");
file_str_write(ninja_txthandle,str_objekt_ninja_txt1);
file_var_write (ninja_txthandle, position);
file_str_write(ninja_txthandle,str_objekt_ninja_txt2);
file_close(ninja_txthandle);
}
wait(5);
}
}