A little bit more info: I've noted that when the light is behind the player (if the players / camera pan is between 270 - 310 or so) then it removes it. If not then everything works fine :?

^^EDIT: It doesn't matter actually. I just had to find the glitchy spot.. where the second glitch spot is, isnt as bad as the fist, as the player will be running by that area many many times.

EDIT, EDIT: Its more prominent when the player faces the pan settings I indicated above.



Another Note For Clipfactor: Above 1200 Removes all lights in the level.

Last edited by DLively; 04/20/14 02:52.

A8 Pro 8.45.4
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