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Are you maybe forced to send the array as a whole?
, bingo, that worked tyty. Now I don't have to use the for loop here grin. Also this means less overhead right?

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I don't have any way of testing this, but if you have an array of handles and you need to pass a pointer instead, couldn't you do send_var_id(id, ptr_for_handle(player_handle[i]))
, I could be wrong but I have a feeling that sending a handle is more safe (I have it from AUM77).

Last edited by Reconnoiter; 03/25/14 10:21.