Two things! Nah, make it three...

First of all, no weekly devblog post this week because: Quite frankly, the noteworthy stuff is currently in development, so it's only ready for next week. And we are lazy.

But! Not lazy enough to not finally make a video of our forest level. Here is a super awesome fly through, through the level:


And then: We started with the editor. For real this time. Here is how it looks like so far (much early, many wip, very unpolished):


We also promised that everything would be open source except of the engine core. Well, Downpour _IS_ open source under the MIT license on Github. Go check it out!


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com