Originally Posted By: the_clown
From what I've seen so far, this seems exactly what the market is missing: A modern, powerful yet lightweight alternative both to open source graphics libraries like Irrlicht and Ogre3D as well as to expensive and/or inflexible, rigid packages like Unity, UDK and, well, Acknex.

Thanks! That's exactly what we are going for laugh

We are currently busy writing lots and lots of documentation and cleaning up old pieces of the codebase. That limits us a tiny bit in regards to what we can show, because, well, there isn't much new stuff getting added, but hopefully that makes the next release much much easier to use for everyone (and pushes the API a bit more into a stable direction).

However, we can't not have a new screenshot, so here is something that wasn't possible before, but is possible now thanks to the refactoring of materials:

(PS: This kills the framerate)


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com