It ain't that easy, mostly because of different access control schemes, different databases and the fact that we want to keep both independent and updatable. So we would really prefer the route via the official API and just link the accounts together in Drizzle (our websites name. Shut up, we like the rain theme, okay?).

Anyhow, in the meantime... We released an awesome new update to Rayne 0.5.3!
It's a huge bug fix release, pretty much what we've spend all the past few days on. Some really nasty bugs have been fixed that only showed up in rare occasions but were show stoppers nonetheless, and it's all smooth and awesome now (famous last words :p).

But we also got time for some new features! World loading is now awesome, doesn't block the main thread anymore, and coupled with the new progress reporting API and the sexy new progress indicator UI view, you can pull something like this off in under 80 lines of codes. Boom!


It's live updating... Like, as things happen, not just every couple of frames (hey Source engine, we are looking at you!)


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com