Join the forum!
It already has some useful information, and the manual needs to be updated to the latest API changes before we will publish it (besides of the fact that a lot is still missing anyways).

Also, load the sample game, start it in Release mode (don't report bugs about it crashing in debug mode, we know that :p), tinker around with it. Read the Headers (in \\Visual Studio 12\\VC\\include\\Rayne).

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Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com