Originally Posted By: Slin
I posted the frustum stuff into some shadow mapping thread from sivan a few months ago. But for some reason there were some issues not sure where I messed that up. It works quite perfect in Rayne so I probably just made some little mistake when converting the code.

I think finally it was repaired, I just replied very late to your correction post (somehow I had not seen it in time - maybe because of my high bloom settings), but it currently works fine in my latest improved pssm thread in contributions section.


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