Originally Posted By: oliver2s
Didn't you release this shadow for 3DGS sometime ago (can't find the thread a the moment).

I posted the frustum stuff into some shadow mapping thread from sivan a few months ago. But for some reason there were some issues not sure where I messed that up. It works quite perfect in Rayne so I probably just made some little mistake when converting the code.

Originally Posted By: Kartoffel
I'm not saying that a lot of bloom sucks but your's could use better calibration tongue

What do you mean by better calibration? Sure the sky currently causes some messed up bloom, but other than that?