Here is by the way the list for the second POC, which is called "buttercream". It is called that way because I plan a rich set of tasty features / experiments:
- (beveled) ground plate, sizable in width and length
- advanced ring geometry: beveled ring; bevel size dynamically changeable
- XML puzzle instantiation, stored in file or as .pak in WRS
- multiple rings with self rotation
- improved surface shaders (glossy rendering, simple reflections)
- raytraced shadows
- variable width text rendering
- distance field font rendering
- beginning a FMOD Ex DLL with support for looped OGG music playback from WRS
- PNG screenshot function