Quote:

the passable parameters are limited to (as I know) TEXCOORD0-7, COLOR0-3 (not sure), and FOG (this depends on shader model used). maybe you could combine somehow the lights in the vertex shader into the 3 parameters you are passing.


Thanks for the reply Sivan!
I do not understand shaders. Don't even know where I can start.

You know let me know if there is any more Multitexture Shader terrain that support more lights?

Last edited by NeoNeper; 11/13/13 18:05.

Please! Use easy words to be translated. because my English is not very good! Grateful.
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