IceX3 Vehicle Editor + Lite-C script API v1.0

Download (v1.0):
Currently not available

Licence:
Free to use in non-commercial games with a credit note to "IceX3 Vehicle API". If you want it to use in commercial games, please contact me.

IceX3 Vehicle Engine is a tool to create complex utility vehicles in a WYSIWYG editor. The IceX3 Vehicle Engine comes with 2 parts: the IceX3 Vehicle Editor, where you create your vehicle and the Lite-C script API, for importing your vehicle into your game project. The API provides a bunch of functions yet. In the future more functions will be added.

In "assets" folder, there is a example vehicle, which can be edited with the Editor. In "API\example" folder, there's an example how to use the API. Thanks to user "Harry Potter" for flash light sprite.

Manual:
http://www.stonehill-games.de/downloads/icx3_ved_manual/IceX3_Vehicle_Editor-Manual.htm
*Note: currently only the functions of the API are described in the manual. A manual of the Editor is not available yet.

Features:
  • create complex utility vehicles in a WYSIWYG editor
  • Test your vehicle immediately in the editor in Run Mode
  • Add easily collision boxes to create complex physics shapes
  • add sounds for driving, horn, reverse beep, etc.
  • Add trailers that moves along with the vehicle. Copy them as much as you want by just pressing a copy button.
  • Add complex cranearms. Set keyboard input to cranearm joint for all directions (x, y, z, pan, tilt, roll). Add collision boxes and sounds.
  • Add different cameras. Set type (1st person and 3rd person) and behavior settings.
  • Add different light type: front lights, back lights, brake lights.
  • Add as many wheels as you want. Control speed, torque, springs and steering.
  • Add also exhausts, wipers and attachments.
  • Vehicle physics made with PhysX
  • Easy to use Lite-C script API for importing vehicles to own game projects.

Screenshots:







Last edited by oliver2s; 02/06/14 15:27.