all sounds great, and hopefully it is rendered much faster than gamestudio (which is very slow when using true type fonts...)

what I forgot to ask: is there any article about tile based forward rendering, what is relatively easy to understand? it sounds quite promising and up-to-date, but I found only too detailed ones I don't really get... (and mainly dealing with rather tile based deferred rendering)


Free world editor for 3D Gamestudio: MapBuilder Editor