"Hi People,
today i´m gonna answer one of the most asked question, why we use the Acknex Engine.
First i´m going to talk about the engine:
We use the acknex engine, made by german developers.
Now i´ll give you 3 reasons, why we´ve choosen the acknex engine.
The first reson:
We use this engine since 12 years, created a variety of games, like Kabus 22, SüperCan or C4Robot.
This means we have a lot of experience with this engine, we know every aspect of it, may it be the problems, workarounds whatever.
We have the full control over it.
The second reason is:
We created lot´s of tool for our workflow, like a shader editor, physic edtior, level editor and more. We improved the engine and our workflow.
We now have a big know-how about everything.
Last but not least:
Yes, other engines may be better, more advanced and easier to use.
But the minimum system requirements of these engines are set too high for our target.
We want that our games work on older systems and on notebooks, integrated gfx cards and the like.
We of course also want to achieve good grafics, which can keep up with todays technology.
Because of this we choose this Engine, because as you can see in SüperCan it worked pretty good!
This is why we continue with Acknex!"


Professional Edition
A8.47.1
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