Few days ago i remembered my old Digging/DK Imp AI demo i did a year ago.

Instead of just digging, the worker can now claim floors and walls by their own. And instead on stopping to work when a task was unreachable(game did a system halt) it now postpones those tasks and retries them later.

Last edited by Rackscha; 09/29/13 00:04.

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Muliplayer Bomberman,
GenesisPrecompiler for LiteC
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