I spent today some time with shade-c 0.91-s1, converting some of its parts I'd like to be A8 compatible. water is okay now similarly to 0.90 (there are some minor differencies between them), shadows also work fine (incuding alpha texture self shadows). Depth of field, hdr and some other stuff are removed, standard 3dgs hdr and fog works fine. next I'll deal with the terrain shader to not to present such ugly shots like this:

Last edited by sivan; 06/15/13 20:08.

Free world editor for 3D Gamestudio: MapBuilder Editor