Originally Posted By: Superku
You did not say that, you didn't even write that it does not crash anymore. The reason why the pathfinding does not seem to work is obvious when you press F11 twice. Then compare your code with the original pathfinding example from the goodies archive.


I tested the same code with the level included in your pathfinding and it works but the same code with this level which i included in my previouse post doesn't work?

I pressed f11 twice and saw there was smaller bounding box around my player so i copied these 3 lines from your code to my code and it still doesn't work.

Code:
c_setminmax(my);
vec_fill(my.min_x,-24);
vec_fill(my.max_x,24);



Please can you download my level and fix it? I will be very thanks full.